We are a research team from Carnegie Mellon University conducting online interviews with larpers, game organizers, and other people in the American larp community about how they use technology in and around larp. If you’ve ever sent a larp-related email or posted about larp online, we’re interested in talking to you.
Family Business is an American Freeform about a family of con artists in the 1980s. The family’s leader has just been arrested so the members of the gang have to make sense of their changing relationships as the law breathes down their neck.
Played in the summertime, when the sky stays lit well into the night and the air is stiflingly humid, Hyakumonogatari Kaidankai is a simple storytelling parlor game with an evocation ritual reminiscent of “Bloody Mary.” In a mythic imagining of Edo period Japan, a gracious host has invited villagers to improvise stories. The host lights a dozen candles, and characters take turns telling strange and grotesque stories, folktales, and ghost stories.
At the end of each story, the teller of the tale extinguishes a candle. The room darkens at the conclusion of each story, the fading light calls upon the spirits and creatures of the stories. When the final candle goes out, something monstrous may fill the darkness.
WHAT GENRE: telling ghost stories, Japanese folk tale, creepy ritual
Everything I know about building larp communities and how to make them functional. My Living Games keynote.
itpiercesskin and thejhyde attended the Living Games Conference and saw this keynote in person. Consider the linked article Words to Live By for larp community organizing.
The purpose of this survey is to collect information and attitudes concerning documentation of larps, particularly in photo and video form. As larp, particularly Nordic Larp, gains ground as a cultural activity, the desire to document these events becomes more prominent, while the ability to document them is assisted by the ease of photographic devices and a general culture of constant documentation and dissemination of photo and video material. At the same time, many players raise concerns about how the presence of recording devices can affect them as characters and as players, affecting their in-game experience or their real lives after the larp. There are a few smaller parts of the questionnaire, followed by a 50-question section on players’ feelings on larps and photographic documentation. Part of the aim of this survey is to develop a community-led photo and video policy document that can be used by organizers for future projects. Thanks for your participation. All answers are anonymous.
This results will be publicly available, please help the larp community learn more about itself.
First up, here is some video from the recent LARP HOUSE play of Hug Street. Below the read more, some quick comments about my experience running the game.