Larp House Recommends: Make A Scene! Anthologies Kickstarter

Illustration of a group of brightly colored abstract human figures in various dynamic poses

Back in February of last year, our friends at Minnesota scenario festival Make a Scene! were very hopeful for another amazing festival. The festival selected the theme of gender diversity, and recruited incredible scenarios that were supposed to premiere at the festival in August 2020. While the festival could not happen, all the creative energy of creating seven new scenarios did! As a result, Make a Scene now has a great way to bring those scenarios, and also the premiere scenarios run at the festival in 2019, directly to you in two amazing books!

The books feature original illustrations, and anyone who is interested in larp and role-play will want these in their library. Most of these scenarios don’t require elaborate props or costumes, are suited for small group play and will be ready to run with your friends when social distancing restrictions have ended.

Please come and check out the Make a Scene anthologies Kickstarter, launching February 16th!

Congratulations 2020 Golden Cobra winners!

The winners of the 2020 Golden Cobra Challenge have been announced. Congratulations to our Larp House alumnae!

Best Game that Transcends Distance / Brings Us Closer:
Voyagers: a larp duet, by Margo Gray

Best first weird larp for people who have only played D&D so far:
To Boldly Hakuhō, by Wendy Gorman

You can see all the winners here, and download the submissions here.

Larp House Presents: College of Neraidology

girl lying in grass examining something with magnifying glass

This event has been cancelled.

Dearest Members!

We are thrilled to announce an incredible opportunity to advance the burgeoning field of Fae Studies! The Minnesota College of Neraidology is seeking scholars and observers to take part in a field trip to determine the nature of faerie activity. A possible colony of Fae has been reported in the backyard of a home in Richfield. We will gather (with the homeowners’ generous permission) on Saturday, August 29th at 1:00 PM for a one hour Site Inspection followed by a shared discussion of findings.

Data may take many forms and we recognize that creative extrapolation is a key part of the scientific method in regard to neraidology. In particular, we wish to know:

  • What species of faerie dwell in the area (sprites, gnomes, leprechauns, brownies, etc)
  • What habits they may have (dances, mushroom tending, animal husbandry)
  • What locations they favour (hidden hollows, man-made structures, natural wonders)
  • What tools, items or trinkets they have used (coloured stones, unusual feathers, shiny items)
  • Is this in fact a true fae colony, or merely a neurotic homeowner plagued by sparrows and mice?

Once the hour is complete, all participants are expected to present their findings to each other and form a cohesive theory to present to the College. We expect that the work of all participants be given equal weight.

To ensure the safety of students, faculty and guests, and of our delicate subjects of study, strict rules for masking will be required to prevent accidental Fae Inhalation and observers will be asked to maintain 6 feet of separation to avoid trampling evidence.

Further details as to the location of the study site will be provided if your application to the observation team is accepted.

Sincerely,
Sir Francis Cobblesworth
Dean of Neraidology (Faerie Studies)

What

A special socially-distanced adaptation of Royal College of Neraidology, a whimsical outdoor game about faerie studies for three to six players.

Written by Ivan Nevill
Organized by Katherine Shane

When

Saturday, 29 August 2020 from 1:00 pm to 4:00 pm

Rescheduled: Saturday, 12 September 2020, from 1 pm to 4 pm

This event has been cancelled.

We will set aside Sunday as a rain date.

Where

A private home in Richfield, Minnesota. Details will be provided to registered attendees.

Registration

Continue reading “Larp House Presents: College of Neraidology”

Solmukohta 2020 online

Solmukohta 2020, the world’s premier conference for Nordic larp, has been cancelled as the world locks down for COVID-19.

Instead, the organizers of Solmukohta are bringing the lectures and presentations online! These events are open to the public. You don’t even need a ticket to Finland! Set your alarm clock* and hear from some of brightest minds in larp.

*Note that all times are Eastern European Summer Time, 8 hours ahead of Minnesota. The schedule runs Friday morning though early Sunday morning. Be ready to wake up at 3 am this weekend!

 

"Please wear clothes on a video or video chat."
This would have seemed like on odd reminder a month ago. #quarantinelyfe

Larp House Workshop: Larp Jam ONLINE

Mason jar labeled "Larp Jam"

Have you ever seen a reality TV cooking competition? Each team has to cook up a larp using a secret ingredient. Then the “dishes” are rotated between teams of chefs, who have to keeping working on a “meal” they didn’t start.

LarpJam is great for roleplayers, people interested in game design, and folks who like collaborating in small groups.

In a matter of hours people with no larp design experience can create awesome, fully-playable larps!

What

LarpJam, a collaborative game-design workshop where you create your own live action roleplaying games, for 6 or more participants

Designed by Jon Cole

Facilitated by Katherine Shane

This LarpJam will be run completely online! We’ll use real-time collaboration software like Google Hangouts and Google Docs. You’ll need to have an Internet-connected device that can run these applications, probably something with a keyboard so you can chat and write at the same time, and a webcam.

When

20 March 2020, from 6 pm to 9 pm, CDT Continue reading “Larp House Workshop: Larp Jam ONLINE”

Larp House Recommends: Submit a scenario to Make a Scene!

Make a Scene! Call for Program - North America's premiere scenario festial is now accepting scenario submissions! This year's theme: Gender Diversity

Make a Scene! is a live-action scenario festival right here in the Twin Cities. Inspired by the format of larp festivals in the Nordic countries, Make a Scene! was a huge success last year, in large part because of the incredible support it received from the Larp House community. Make a Scene! would love to continue this relationship into the new year, and feature even more Larp House larpwrights at this year’s festival.

Learn more about submitting a scenario to Make a Scene!

Deadline: February 28

If writing a larp isn’t your thing right now, you can still mark your calendar for August 7–9, when we will premiere these scenarios at Make a Scene!, and Like the Facebook page for more information.

Larp House at Con of the North

whiteboard scrawled with complex diagram mapping relationships between suspected agitators

Members of Larp House ran larps at Con of the North, Minnesota’s longest-running gaming convention, running 14-16 February 2020.

We also got a chance to meet other local larp designers!

Games ran:

Thanks to all the con volunteers, the friendly hotel staff, and all the rad players that showed up to play!

Documentation for Sign

Documentation for Sign
a game about being understood

Designed by Kathryn Hymes & Hakan Seyalioglu
Organized by Katherine Shane and Margo Gray

1 February 2020
Minneapolis, Minnesota

2 simultaneous runs
10 players (including facilitators)

Meal: pinto gallo

Event announcement

Larp House Presents: Sign

illustration of two hands making ASL gesture for Friend

Nicaragua in the 1970s had no form of sign language. In 1977, something happened. Fifty deaf children from across the country were brought together to an experimental school in Managua. Without a shared language to express themselves, the children did the only thing they could — they created one. In Sign, we follow a small piece of their journey.

Sign is based on the true story of a language born in modern times from the hands of children.  In Sign, you’ll play as kids on their first day of school. Together you’ll make new language through play.

What

Sign, a live-action game about communication and being understood, for four to 35 players.

Designed by Kathryn Hymes & Hakan Seyalioglu

Organized by Katherine Shane

SIGN A Game About Being UnderstoodThis game of Sign will have simultaneous runs of one to five tables of four to seven players each, working together to create a new language. Play is entirely silent, without any spoken words or any use of currently existing sign languages. Instead players will use their creativity and their hands and bodies to communicate without words, build bonds of friendship, and create a new shared language.

This game will include a shared meal of traditional Nicaraguan food. (Meal will be vegetarian to ensure broad accessibility. Please indicate in the event sign up if you have any sensitivities or requirements.)

When

1 February 2020, 2 pm to 6 pm

Where

ECMN Community Room at 1101 West Broadway, Minneapolis (Google Maps)

Metro Transit routes 5, 14, 30, and 32 stop nearby. Parking is available.

Registration

If you’d like to play, please fill out the Sign registration form so we have an accurate head count for tables and food. Seats will be available on a first-come, first-served basis, so don’t delay!

The cost for the game plus meal is a self-determined fee of $5 to $25 (sliding scale) that will be collected at the door.

Hard copies of Sign will be available for sale.

Special! For a flat fee of $60, you may reserve a table for a group of 4 to 7 players. This includes food as well as a single hard copy of Sign by Thorny Games!

Continue reading “Larp House Presents: Sign”