Content warning should include: may involve actual crying
Documentation for Gone, a role-playing scenario about loss, grief, and family
Designed by Klaus Meier Olsen
Organized by TLS
30 June 2019
Four players + a facilitator
Minneapolis
Content warning should include: may involve actual crying
Documentation for Gone, a role-playing scenario about loss, grief, and family
Designed by Klaus Meier Olsen
Organized by TLS
30 June 2019
Four players + a facilitator
Minneapolis
Lise suffers from dementia and is slowly disappearing from the world, while her family watches. Unable to do anything. Soon she will be gone.
Up until now the family has managed to push old conflicts aside and pull together in taking the best possible care of Lise. But the disease is wearing on them and everybody is nearing their breaking point.
Gone is about being a relative to a person suffering from dementia—not about having dementia yourself. The scenario follows her husband and three adult children the last year before she is admitted to a nursing home. It is also about loss as you watch the one you love disappear day by day, as well as finding yourself and rediscovering your family within the tragedy.
Gone, a serious roleplaying scenario about family, grief, and loss for four players
Designed by Klaus Meier Olsen
Organized by TLS
Best Scenario, Fastaval 2018
Best Presentation, Fastaval 2018
The Audience Award, Fastaval 2018
Sunday, 30 June 2019 from 12:30 pm to 4:30 pm
Minneapolis Central Library at 300 Nicollet Mall
Paid parking is available; we encourage a car pool or transit!
There is no cost for admission to this event.
If you are interested in playing, fill out our Gone sign-up form. before Sunday, 23 June 11:59 pm. This larp will run as long as we have four players by June 23, so please register by or before then if possible!