Final Playtest: Cruising for Sex in a Burning Building

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Join us on December 6, 2025

“I walked in there and I was absolutely terrified because everyone was in leather, head to toe. And I was the only one who was wearing Levis and a regular shirt. []…I was terrified, visually, at what I was seeing, excited at the same timetremendously excited…”
–Ellis Chan on July 19 1996, recalling The Brig

Cruising for Sex in a Burning Building is a larp about intimacy and community connection through kink, set in the underground gay men’s leather scene in the 1980s under the shadow of the AIDS epidemic. Continue reading “Final Playtest: Cruising for Sex in a Burning Building”

Salon du Larp House: Cruising for Sex in a Burning Building

REGISTER HERE
Join us on September 20, 2025

“I walked in there and I was absolutely terrified because everyone was in leather, head to toe. And I was the only one who was wearing Levis and a regular shirt. []…I was terrified, visually, at what I was seeing, excited at the same timetremendously excited…”
–Ellis Chan on July 19 1996, recalling The Brig

Cruising for Sex in a Burning Building is a larp about intimacy and community connection through kink, set in the underground gay men’s leather scene in the 1980s under the shadow of the AIDS epidemic. Continue reading “Salon du Larp House: Cruising for Sex in a Burning Building”

Salon du Larp House: Echo Caprese in The Silver Moon Directive

Echo Caprese in The Silver Moon Directive

Join us on July 12, 2025
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In the latest adventure in the Echo Caprese series, our intrepid detective is once again on the case against a shadowy corporate entity, tangled deep in the web when they are accidentally delivered the wrong datachip. It’s Act IV of V when Echo needs to use their hacked credentials to get the prototype out of the cybervault, but before that, they must make a stop at a district office to get the correct form. You work at or are otherwise present at this district office, and you have to make sure Echo Caprese gets that form. Otherwise how will the Player ever finish the game?

Echo Caprese is a comedy larp about the constraints of video game logic and the preposterous world of FMV adventure games. Continue reading “Salon du Larp House: Echo Caprese in The Silver Moon Directive”

Larp House Presents: Space Squids

You are between 4 and 7 feet in length, possess a head, mantle, eight locomotive limbs and two manipulative tentacles arranged symmetrically around your central axis. You respire through osmotic absorption of oxygen suspended in liquid hydrogen dioxide. You are, in short, a space squid.

The evolutionary advantage your species enjoys is that while engaged in mating behaviors using your two tentacles, your ganglia meld with those of your partners, combining your intellect and skills, but also your attitudes and biases. Which is critically important today, because your deep space colonization vessel has broken down! If you can keep the ship habitable, restart the engines, and plot a new course you should be able survive to settle on a planet. If you hope to survive, you will have to work together!

WHAT: SPACE SQUIDS, a parlor larp playtest for 6 – 24 players (the more the merrier!).
Designed by Kevin McIntyre and Jon Cole
Organized by Jon Cole, Kevin McIntyre, and Kathy Shane

WHEN: Saturday, June 30th from 2pm to 6pm

Continue reading “Larp House Presents: Space Squids”

Documentation for Hug Street