Larp House Presents: College of Neraidology has been postponed until September 12. That event page has been updated.
This event has been cancelled.
We are thrilled to announce an incredible opportunity to advance the burgeoning field of Fae Studies! The Minnesota College of Neraidology is seeking scholars and observers to take part in a field trip to determine the nature of faerie activity. A possible colony of Fae has been reported in the backyard of a home in Richfield. We will gather (with the homeowners’ generous permission) on Saturday, August 29th at 1:00 PM for a one hour Site Inspection followed by a shared discussion of findings.
Data may take many forms and we recognize that creative extrapolation is a key part of the scientific method in regard to neraidology. In particular, we wish to know:
- What species of faerie dwell in the area (sprites, gnomes, leprechauns, brownies, etc)
- What habits they may have (dances, mushroom tending, animal husbandry)
- What locations they favour (hidden hollows, man-made structures, natural wonders)
- What tools, items or trinkets they have used (coloured stones, unusual feathers, shiny items)
- Is this in fact a true fae colony, or merely a neurotic homeowner plagued by sparrows and mice?
Once the hour is complete, all participants are expected to present their findings to each other and form a cohesive theory to present to the College. We expect that the work of all participants be given equal weight.
To ensure the safety of students, faculty and guests, and of our delicate subjects of study, strict rules for masking will be required to prevent accidental Fae Inhalation and observers will be asked to maintain 6 feet of separation to avoid trampling evidence.
Further details as to the location of the study site will be provided if your application to the observation team is accepted.
Sir Francis Cobblesworth
Dean of Neraidology (Faerie Studies)
A special socially-distanced adaptation of Royal College of Neraidology, a whimsical outdoor game about faerie studies for three to six players.
Written by Ivan Nevill
Organized by Katherine Shane
Saturday, 29 August 2020 from 1:00 pm to 4:00 pm Rescheduled: Saturday, 12 September 2020, from 1 pm to 4 pm
This event has been cancelled.
We will set aside Sunday as a rain date.
A private home in Richfield, Minnesota. Details will be provided to registered attendees.
Solmukohta 2020, the world’s premier conference for Nordic larp, has been cancelled as the world locks down for COVID-19.
Instead, the organizers of Solmukohta are bringing the lectures and presentations online! These events are open to the public. You don’t even need a ticket to Finland! Set your alarm clock* and hear from some of brightest minds in larp.
*Note that all times are Eastern European Summer Time, 8 hours ahead of Minnesota. The schedule runs Friday morning though early Sunday morning. Be ready to wake up at 3 am this weekend!
Have you ever seen a reality TV cooking competition? Each team has to cook up a larp using a secret ingredient. Then the “dishes” are rotated between teams of chefs, who have to keeping working on a “meal” they didn’t start.
LarpJam is great for roleplayers, people interested in game design, and folks who like collaborating in small groups.
In a matter of hours people with no larp design experience can create awesome, fully-playable larps!
LarpJam, a collaborative game-design workshop where you create your own live action roleplaying games, for 6 or more participants
Designed by Jon Cole
Facilitated by Katherine Shane
This LarpJam will be run completely online! We’ll use real-time collaboration software like Google Hangouts and Google Docs. You’ll need to have an Internet-connected device that can run these applications, probably something with a keyboard so you can chat and write at the same time, and a webcam.
20 March 2020, from 6 pm to 9 pm, CDT
Right from the comfort of your own home where you are dutifully isolating yourself to prevent potential spread of SARS-CoV-2.
Players from anywhere in the world are welcome to participate!
If you’d like to LarpJam, please fill out our LarpJam registration form so we know how many people to expect. (We can handle lots, but at some point we’ll have to make a cut-off or figure out if we can add another session.) Sign-ups will be first-come, first served. We’ll contact you before the event to confirm that you are GO for LarpJam.
We’ll be using cross-platform online collaboration software. (Google Docs, Google Hangouts) Please mention in the registration form if there’s anything we can do to make this experience more accessible to your needs.
Contact us with any specific questions
Make a Scene! is a live-action scenario festival right here in the Twin Cities. Inspired by the format of larp festivals in the Nordic countries, Make a Scene! was a huge success last year, in large part because of the incredible support it received from the Larp House community. Make a Scene! would love to continue this relationship into the new year, and feature even more Larp House larpwrights at this year’s festival.
Deadline: February 28
If writing a larp isn’t your thing right now, you can still mark your calendar for August 7–9, when we will premiere these scenarios at Make a Scene!, and Like the Facebook page for more information.
Members of Larp House ran larps at Con of the North, Minnesota’s longest-running gaming convention, running 14-16 February 2020.
We also got a chance to meet other local larp designers!
- The Hirelings (7 players plus GM)
- LarpJam (4 participants)
- WINTERHORN (6 participants)
- JUGGERNAUT (5 participants)
- Glamourous Night (7 players plus GM)
Thanks to all the con volunteers, the friendly hotel staff, and all the rad players that showed up to play!
Nicaragua in the 1970s had no form of sign language. In 1977, something happened. Fifty deaf children from across the country were brought together to an experimental school in Managua. Without a shared language to express themselves, the children did the only thing they could — they created one. In Sign, we follow a small piece of their journey.
Sign is based on the true story of a language born in modern times from the hands of children. In Sign, you’ll play as kids on their first day of school. Together you’ll make new language through play.
Sign, a live-action game about communication and being understood, for four to 35 players.
Designed by Kathryn Hymes & Hakan Seyalioglu
Organized by Katherine Shane
This game of Sign will have simultaneous runs of one to five tables of four to seven players each, working together to create a new language. Play is entirely silent, without any spoken words or any use of currently existing sign languages. Instead players will use their creativity and their hands and bodies to communicate without words, build bonds of friendship, and create a new shared language.
This game will include a shared meal of traditional Nicaraguan food. (Meal will be vegetarian to ensure broad accessibility. Please indicate in the event sign up if you have any sensitivities or requirements.)
1 February 2020, 2 pm to 6 pm
ECMN Community Room at 1101 West Broadway, Minneapolis (Google Maps)
Metro Transit routes 5, 14, 30, and 32 stop nearby. Parking is available.
If you’d like to play, please fill out the Sign registration form so we have an accurate head count for tables and food. Seats will be available on a first-come, first-served basis, so don’t delay!
The cost for the game plus meal is a self-determined fee of $5 to $25 (sliding scale) that will be collected at the door.
Hard copies of Sign will be available for sale.
Special! For a flat fee of $60, you may reserve a table for a group of 4 to 7 players. This includes food as well as a single hard copy of Sign by Thorny Games!
We noticed the contact forms have been broken for a few weeks and were eating all messages. They work again now. If you’ve tried to reach us lately, please re-submit your message, or just email us!
Larp House has been featured in this PBS documentary anthology! We are local TV famous! Check it out!
A Crows Funeral by Tim Hutchings
Facilitated by Tom Fendt