Larp House presents: WINTERHORN

WINTERHORN: the code name of a small but passionate group of “peace and justice” activists. On the surface they project innocent, if misguided, zeal, but
you know better. You’ve dealt with groups like this before, and there’s always a dangerous core. Gun-runners. Bomb-makers. People who deserve to be thrown in a dark hole somewhere.

As government agents, your goal is to nudge them into destroying
themselves, using every trick in the book – black bag jobs,
disinformation, spinning up rival front groups, and even escalating to
vandalism and violence when necessary. Your mission, with the full force
of the government behind you and time running out, is to get
WINTERHORN’s members fighting like rats in a bucket. They need to fall
apart before they can hurt anyone, and the state’s hands need to stay

They won’t know what hit them.


WINTERHORN is a live action game for 5-8 players about how governments degrade and destroy activist groups. By playing law enforcement and intelligence operatives working diligently to demoralize and derail, you’ll learn about the techniques used in the real world in pursuit of these goals. By playing WINTERHORN you’ll have a chance to reflect on weak points in your own activism, and think about ways to harden organizations you care about against government intrusion.

Designed by Jason Morningstar
Organized by l.p.lade

Sunday, 8 April 2018 from 2:00 pm to 5:00 pm.

Political activism, state oppression, counterintelligence

If you are interested in playing, please fill out the survey
before 11:59 pm on March 26. We’ll let you know who’s in the larp by
March 29! If more people sign up than we have room for attendance will
be decided by weighted lottery. If fewer than six players sign up,
registration will be open after the deadline for stragglers.

Hybrid between tabletop and live action play. Detective-style case board and
paperwork. Mechanics light. Theme-heavy. Characters are minimally defined as either government agents or police officers. Physical contact beyond light touch not anticipated. No prior larp experience necessary.

Boring business casual suggested. Everyday clothes acceptable.

A North Minneapolis nonprofit located near Broadway and Emerson. Players
will be given details after they are selected for the larp. MetroTransit lines 5, 14, 30, and 32 stop nearby.

We are requesting a voluntary goodwill donation of $5-10 to support the
work of the nonprofit in appreciation for the use of their space. No one
will be turned away if they are unable to make a donation.

The play venue is ADA accessible. Plenty of seating. Water available.
Climate controlled building. Gender neutral bathroom available.


Offscreen violence, abuse of power, and political repression of potentially
sympathetic groups and individuals by a fictional government.
Contact us with questions or concerns.

Image assets and pitch copy courtesy Bully Pulpit Games

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