Larp House Presents: Eye in the Sky

MQ-Q Reaper unmanned aircraft in flight over desert

A British-led intelligence operation close to the border of Pakistan is using an American drone for overwatch. Players are military, legal and political decision makers for either the British or American team. The optional 7th player is an unexpected observer from the Pakistan embassy. How will they all cope when the mission changes and their rules of engagement are no longer clear?

The premise

The larp is an exploration of the morality and effectiveness of using drones as a weapon of war. Different characters will have different ethical concerns about when and how to use drone weapons, and those will be tested as events unfold.

The leaders of a joint British-American intelligence operation are sitting in a room in a secure location in England, remotely directing the operation by issuing orders to British agents on the ground, local military units, or the American drone on overwatch.

Eye in the Sky will premiere at The Smoke 2020. This North American sneak preview is only at Larp House!

A larp for 6-7 players, 4 hours long (including debrief)
Designed by Malcolm Campbell
Organized by Malcolm Campbell, Josh Krehbiel, and Jon Cole

When & where

7 pm to 11 pm, Friday October 4th 2019
Hosted in private home near 78th and Dell Rd in Eden Prairie, Minnesota. (Exact address will be shared with ticket-holders.)

Plentiful free parking on site. We’ll be organizing a ride share to help get people out there.

Sign-up

Get a ticket by filling out the Eye in the Sky registration form. Unlike some of our other events, these free tickets are first-come first-served. Once you have a ticket you don’t need to do anything else besides show up to play! Continue reading “Larp House Presents: Eye in the Sky”

Salon du Larp House: Glamourous Night playtest

enchanted forest

Wizards, humans, magical creatures, and faeries attend a mundane community’s summer solstice festival. Magic is in the air, voices are stilled, and dreams can come true at a cost. Tonight shifting auras will grant attendees terrifying mystical power to pursue their desires. How far will you go to get what you want? When you are all-powerful, what is actually important to you?

What

Glamourous Night is a larp about faerie magic and wizards’ hubris for 15-25 players. It is an abstract and musical experience exploring the themes of temptation and choice. This event is a playtest for an unfinished larp designed by Jon Cole.

In Glamourous Night, players use two movement techniques to perform ensorcelling magic as their characters. Characters will experience joyful exploration and tempting darkness as they share, subjugate, and are subjugated.

When

Sunday September 1st, 2019, from 1:30 to 6 pm

Background

This is an alpha playtest of a larp. Glamourous Night isn’t finished, and this will be one of the first times it is played. There might be big holes missing or rough patches in play. If this larp sounds interesting to you even though it may not be a coherent start to finish narrative experience, we will be very glad to have you join us!
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Larp House Presents: The Hirelings

"Five Soliders and a Turk on Horseback" by Albrecht Dürer

In a world of perilous adventure and dark dungeons filled with precious riches, one group of aspiring adventurers are having their first day in a new job, and it’s not quite working out as planned.

The Hirelings is a role-playing game in which you play out the preparations and the aftermath of a failed dungeon crawl.

It draws heavily upon clichés from fantasy role playing games such as Dungeons & Dragons, video games, comics, and fantasy literature. In addition there are also elements from modern life, like job interviews, group therapy, sports, and team building. The characters in the game are all novice adventurers, who are preparing to head out on their first real quest.

What

The Hirelings, a live-action fantasy comedy role-playing game for three to ten players (The more the merrier!)

Designed by Håken Lid and Ole Peder Giæver.
Organized by Shawn Stokes

When

Sunday, 9 June 2019 from 3 pm to 6 pm

Where

A North Minneapolis nonprofit located near Broadway and Emerson. Players will be given details after they are registered.

Parking on site. Metro Transit lines 5, 14, 30, and 32 stop nearby.

Registration

If you are interested in playing, fill out our The Hirelings Sign-Up Form by Sunday, 2 June 11:59 pm. This larp will run as long as we have a minimum player count by this deadline, so please register by or before June 2nd if possible!

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Larp House Presents: So You Think You Can Dance?

So You Think You Can Dance?

During the 2002 Israeli military invasion of Ramallah, people were arrested at random and put placed in a transitional prison camp while they decide whether to release the prisoners or transfer them to a permanent prison.

By coincidence a group of former classmates from Birzeit University are arrested in the middle of the night. They are held at this prison camp with hands tied and eyes covered.

In So You Think You Can Dance? the players will take the roles of characters that each represent different political views on how to end the occupation, as well as different visions for the Palestinian State. During the scenario the characters will revisit their political arguments from 1993 (year of the first Oslo Accords), and explore how these arguments and political views have developed by 2002.

What

So You Think You Can Dance? is an educational live-action game for non-Palestinians about the internal Palestinian political situation, for 5 to 10 players.

Designed by Riad Mustafa, Ureib Samad, and Mohamad Rabah
Organized by TLS

When

Sunday, 20 January 2019, from 2 pm to 6 pm

Where

So You Think You Can Dance? will take place at SpringBOX, located at 262 University Ave W in Saint Paul, Minnesota.

Parking on site. METRO Green Line and bus lines stop nearby.

Directions

Registration

If you are interested in participating, fill out our So You Think You Can Dance? registration form before 11:59 pm on Saturday, January 12th. We’ll let you know if you are in the larp by Monday January 14th.

SpringBOX is a space for community events and programming, operated by Springboard for the Arts. We are requesting a pay-what-you-want goodwill donation ($5 suggested) to support the work of SpringBOX in appreciation for the use of their space. No one will be turned away if they are unable to make a donation.

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Larp House Presents: I Say a Little Prayer

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Five gay men live together in a shared apartment in New York City. We follow this group of friends over a couple of years in the early 1980s when the AIDS epidemic hit gay communities hard. These men will be personally affected by the AIDS crisis over the course of play.

This larp is a condensed version of the internationally acclaimed Nordic larp Just a Little Lovin’, run in Minnesota last year. The themes of friendship, desire, and death are universal ones. We hope to offer participants new insight on an often overlooked part of US history through this event.

What

I Say a Little Prayer, a freeform Nordic larp scenario for five players.

Designed by Tor Kjetil Edland
Organized by Jon Cole and l.p.lade

When

Saturday, 22 September 2018 from 12:00 pm to 5:00 pm

Where

The larp will be held at a private residence in Minneapolis or St. Paul (TBD)

Registration

If you are interested in playing, fill out our I Say a Little Prayer sign-up form before 11:59 pm on Wednesday, September 12th. You should know if you are in or out of the larp by Tuesday, September 18th.

We encourage you to sign-up promptly! If we see there are sufficient sign-ups, we may consider adding additional runs. If way way too many people sign up, attendance in the multiple runs will be decided by weighted lottery.

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Larp House Presents: My Jam

You’re all high-school phonomancers at the biggest dance of the year. During the dance you’ll be able to hang with your friends, pick arguments with your frenemies, and moon over your crush—just like any other high school dance. But when your music is playing, you’re empowered by it and become the most powerful being on the dance floor and maybe the entire gymnasium! At the end of the night, one of you will be elected Dance Monarch and enact a powerful ritual that can permanently change the world.

Some of you are here to dance, some of you are here to hang out with friends, and some of you are here because you have nothing better to do. All of you are here because music is magic.

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Larp House Presents: Screwing the Crew

A is together with B and is making out with C who is in love with D who has an affair with E who rejected F who’s hitting on everybody. A lot of people live like that. Sometimes everybody’s happy, and other times it doesn’t really work out that well. What emotions, conflicts and weird situations may arise in a group of friends with somewhat loose sexual relations crisscrossing the social sphere? And how did it turn out that way?

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Larp House Presents: Space Squids

You are between 4 and 7 feet in length, possess a head, mantle, eight locomotive limbs and two manipulative tentacles arranged symmetrically around your central axis. You respire through osmotic absorption of oxygen suspended in liquid hydrogen dioxide. You are, in short, a space squid.

The evolutionary advantage your species enjoys is that while engaged in mating behaviors using your two tentacles, your ganglia meld with those of your partners, combining your intellect and skills, but also your attitudes and biases. Which is critically important today, because your deep space colonization vessel has broken down! If you can keep the ship habitable, restart the engines, and plot a new course you should be able survive to settle on a planet. If you hope to survive, you will have to work together!

WHAT: SPACE SQUIDS, a parlor larp playtest for 6 – 24 players (the more the merrier!).
Designed by Kevin McIntyre and Jon Cole
Organized by Jon Cole, Kevin McIntyre, and Kathy Shane

WHEN: Saturday, June 30th from 2pm to 6pm

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Larp House Presents: Deranged

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Larp House Presents: DERANGED

Deranged is a historical, musical drama about the boundaries between genius and madness. The aging, deranged Robert Schumann who on his deathbed, ill with Syphilis and Mercury poisoning, revisits the memories of the people that had an important impact on his life. Schumann has decided that he will create one last, great masterpiece before his death. A piece built on the memories of his life with Clara Wieck, Robert Schumann, Felix Mendelssohn, and Johannes Brahms, who drifted in and out of his life and gave it nerve and excitement. But the memories are collapsing and merging with the madness, so it is difficult for Schumann to distinguish between reality and fantasy. And like one’s memories can be revisited so can the scenes of this scenario. Because perhaps the memories would be better if things had happened in a slightly different way?

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