Salon du Larp House: Glamourous Night – second playtest!

enchanted forest

Wizards, humans, magical animals, and faeries attend a mundane community’s summer solstice festival. Magic is in the air, voices are stilled, and dreams can come true at a cost. Tonight a journey between realms will grant attendees terrifying mystical power to pursue their desires. How far will you go to get what you want? When you are all-powerful, what is actually important to you?

What

Glamourous Night is a larp about faerie magic and wizards’ hubris for 15 to 25 players. It is an abstract and musical experience exploring the themes of mind control and healing from trauma. This event is a playtest for a larp designed by Jon Cole.

In Glamourous Night, players use two movement techniques to perform ensorcelling magic as their characters. Characters will experience joyful exploration and tempting darkness as they share, subjugate, and are subjugated.

When

Saturday January 11th, 2019, from 1 to 6 pm

Background

This is one of the final playtests of Glamourous Night, a nearly finished  larp that should deliver a fairly polished experience.  The organizer would like to gather your feedback after play for about 30 minutes.

Details on the larp

Setting and Situation

This larp is set in a medieval European world where magic and myth is reality. On the summer solstice a mundane community holds their annual celebration. This year, a mysterious covenant of wizards invited the community invited the villagers to celebrate in a mystically significant river valley. Elders say that the valley has strange auras that shift between magical and faerie. This solstice, human emotion and excitement have drawn faeries through the ancient mists, seeking playmates and playthings.

Play Style

Glamourous Night represents magical interactions with two movement techniques, so that magic in this world is a full body experience. Instead of a flick of wand and saying a Latin word, magic in this larp involves improvising body movement under specific constraints. The two techniques are simple to learn and the ‘rules’ of how to move make it easy to use and improvise spells. The workshop will be about 2 hours.

This game uses music to inspire the story and there will be a soundtrack for each scene and act of the game. Movement is the most important way to communicate in this larp. Characters can talk to one another but they cannot resolve their conflict by speech alone. Play will be about 2 hours.

You might like this larp if:

  • You want to play with temptation, power, and revenge.
  • You like having unique, unusual experiences that you can tell your friends about later.
  • You have personal interest in fairy tales, rituals, mind control, or the power of music.
  • You are interested in the games White Death, Ribbon Drive, Sarabande, My Jam, Before and After Silence.
  • You enjoy other activities that have “rules” for improvised movement such as contact improv, interplay, or blues dancing.
  • You are a fan of Ars Magica, the setting for this larp.

Where

Gandhi Mahal restaurant

3009 27th Ave S, Minneapolis, MN 55406

Paid street parking nearby, or free if you’re willing to walk a couple of blocks.

Metro Transit Blue Line, 7, & 21 stops nearby.

Tickets

Get a ticket by filling out the Glamourous Night registration form. Unlike some of our other events, these tickets are first come first served. Once you have a ticket you don’t need to do anything else besides show up to play!

On the day of the event we request a pay-what-you-want goodwill cash donation ($5-$10 suggested) to pay for our use of the space. No one will be turned away if they do not make a donation. Continue reading “Salon du Larp House: Glamourous Night – second playtest!”

Documentation for Eye in the Sky

 

4 October 2019
Eden Prairie, Minnesota, USA

Five players

Designed by Malcolm Campbell
Organized by Malcolm Campbell, Josh Krehbiel, and Jon Cole

Photography by Malcolm Campbell

Original announcement

Larp House Presents: Eye in the Sky

MQ-Q Reaper unmanned aircraft in flight over desert

A British-led intelligence operation close to the border of Pakistan is using an American drone for overwatch. Players are military, legal and political decision makers for either the British or American team. The optional 7th player is an unexpected observer from the Pakistan embassy. How will they all cope when the mission changes and their rules of engagement are no longer clear?

The premise

The larp is an exploration of the morality and effectiveness of using drones as a weapon of war. Different characters will have different ethical concerns about when and how to use drone weapons, and those will be tested as events unfold.

The leaders of a joint British-American intelligence operation are sitting in a room in a secure location in England, remotely directing the operation by issuing orders to British agents on the ground, local military units, or the American drone on overwatch.

Eye in the Sky will premiere at The Smoke 2020. This North American sneak preview is only at Larp House!

A larp for 6-7 players, 4 hours long (including debrief)
Designed by Malcolm Campbell
Organized by Malcolm Campbell, Josh Krehbiel, and Jon Cole

When & where

7 pm to 11 pm, Friday October 4th 2019
Hosted in private home near 78th and Dell Rd in Eden Prairie, Minnesota. (Exact address will be shared with ticket-holders.)

Plentiful free parking on site. We’ll be organizing a ride share to help get people out there.

Sign-up

Get a ticket by filling out the Eye in the Sky registration form. Unlike some of our other events, these free tickets are first-come first-served. Once you have a ticket you don’t need to do anything else besides show up to play! Continue reading “Larp House Presents: Eye in the Sky”

Documentation for Glamourous Night

several people dancing, one in wheelchair

Documentation for Glamourous Night, a playtest of a live-action game about hubris, temptation, and choice.

Designed  and organized by Jon Cole

1 September 2019
Minneapolis, Minnesota
Nine players + a facilitator

Event announcement

Video music courtesy Bensound.com

Salon du Larp House: Glamourous Night playtest

enchanted forest

Wizards, humans, magical creatures, and faeries attend a mundane community’s summer solstice festival. Magic is in the air, voices are stilled, and dreams can come true at a cost. Tonight shifting auras will grant attendees terrifying mystical power to pursue their desires. How far will you go to get what you want? When you are all-powerful, what is actually important to you?

What

Glamourous Night is a larp about faerie magic and wizards’ hubris for 15-25 players. It is an abstract and musical experience exploring the themes of temptation and choice. This event is a playtest for an unfinished larp designed by Jon Cole.

In Glamourous Night, players use two movement techniques to perform ensorcelling magic as their characters. Characters will experience joyful exploration and tempting darkness as they share, subjugate, and are subjugated.

When

Sunday September 1st, 2019, from 1:30 to 6 pm

Background

This is an alpha playtest of a larp. Glamourous Night isn’t finished, and this will be one of the first times it is played. There might be big holes missing or rough patches in play. If this larp sounds interesting to you even though it may not be a coherent start to finish narrative experience, we will be very glad to have you join us!
Continue reading “Salon du Larp House: Glamourous Night playtest”

Larp House Presents: POP!

Get Connected!

Update: Sorry to burst your balloon, but this event has been cancelled.

The warm hum of a CRT monitor is drowned out by the scream of a dial-up modem. As Internet access becomes ubiquitous, people with obscure sexual interests are beginning to find one another in anonymous forums. A cursor floats over a hyperlink to looner-landing private forums 18+ only.

On one bulletin board service, a group of people connect over their common sexual interest in balloons. Who are the people behind the keyboard? What nascent community do they form, and how does it change when they meet in person for the first time?

What

POP! is a live-action game about online communities, for 8 to 12 players.

Specifically, it’s about an online community of people who love and fetishize latex balloons.

Players will immerse into the warm, soothing atmosphere of a nostalgic Internet via private messenger, forum posts, and chat rooms. At the end of play, the characters will meet for for the first time at an in-person meet-up event, which might be a joyful revelation or an awkward trainwreck. While this game is about a very specific community, the themes of finding belonging are universal.

Designed by Alex Roberts
Organized by Jon Cole and Tom S. Tea

When

Saturday, 25 May 2019, from 2 to 5 pm

Where

POP! will take place at SpringBOX, located at 262 University Ave W in Saint Paul, Minnesota.

Parking is available on site. METRO Green Line and bus lines stop nearby.

Directions

Tickets

Get a “ticket” by filling out our POP! registration form before 11:59 pm on Sunday, 19 May. Unlike some of our other events, these tickets are first-come first-serve. Once you have a ticket, you don’t need to do anything else besides show up to play. In the unlikely event that too many people sign up, we will solicit volunteers to drop out of the event in exchange for a “golden ticket” of instant admittance to their next event with us.

SpringBOX is a space for community events and programming, operated by Springboard for the Arts. We are requesting a pay-what-you-want donation ($5-10 suggested) to support the work of SpringBOX in appreciation for the use of their space. No one will be turned away if they are unable to make a donation.

Continue reading “Larp House Presents: POP!”