Larp House Presents: Walk Among the Dead

Seekers of the departed, welcome. We have come together
because each of us has one we have lost. We have formed this secret
grief support group, rejected the 5 stages, and now seek to reach beyond
the veil and contact those lost to us.

This
mask is our key to the shadowlands. We can give each other strength for
the way and solace when we return, but whoever goes must go alone. Going
in, we have only so much breath to pay the ghosts for answers. Each of
us searches for resolution, we may be fortunate to find it, escape with
only our life, or become lost ourselves.

WHAT:A freeform larp for 5-6 players

Written by Johannes Oppermann

Organized by Jon Cole

WHEN:7:00 pm — 11:00 pm on Saturday, January 14th

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Larp House Presents: Contrapposto

Players take on the roles of a team of amateur thieves hired to obtain a work of art. All players work together to identify which piece of art they’re after and plan how to steal it while balancing the team’s humorous assortment of skills & hangups.

In about an hour and a half, the team will case the joint, plan their caper & try to convince each other that this will work. And if the group can tolerate each other long enough to complete their scheme, it just might!

Contrapposto is part improv comedy and part exercise in teamwork, with a healthy respect for art & museums thrown in. Don’t worry: no actual laws will be broken while playing! It is a fun way to visit an art museum with a group of new friends.

WHAT:A freeform larp for 2-5 players. Written by Andrew Larimer and organized by Jon Cole

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Larp House Presents: An Afternoon at the Park

On a pleasant fall afternoon why not play 1 or 2 low key larps about paying attention to the outdoors?

Crow Funeral is about opinionated crows arguing the cause of death of a
member of their murder. If ever there’s doubt about who should be
speaking its everyone’s responsibility to go “hey! hey! hey!” until the
issue is resolved. What more draw do you need than that!

Royal College of Neraidology is about, well, its just 200 words have a read yourself:

Dear participant,

You have been invited to take part in a field trip to determine the nature of
faerie activity in a public garden, parkland or cultural site. You will be given one full hour to investigate the location and gather data.

Data may take many forms and we recognize that creative extrapolation is a key part of the scientific method in regard to neraidology. In particular, we
wish to know:

  • What species of faerie dwell in the area (sprites, gnomes, leprechauns,
    brownies, etc)
  • What habits they may have (dances, mushroom tending, animal husbandry)
  • What locations they favour (hidden hollows, man-made structures, natural wonders)
  • What tools, items or trinkets they have used (coloured stones, unusual
    feathers, shiny items)

Once the hour is complete, all participants are expected to present their findings to each other and form a cohesive theory to present to the College. We expect that the work of all participants be given equal weight and
recommend rewarding yourselves with a picnic afterward.

We look forward to seeing your results,

Sincerely,

Sir Francis Cobblesworth

Dean of Neraidology
(Faerie Studies)

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Larp House Presents: Soulful Sinners

You’re invited to the must-attend event of 1922. Mega-Metro-Mammoth
Studios announces the Premier of
“Soulful Sinners”! Directed by European Genius Vladimir Vorst, and
featuring the leading stars of the MMM Studio – Lawrence Seland and
Mable Thrush. Rumors

swirl through Hollywood regarding the film … long delays, the
difficult director, elaborate sets … and hushed whispers of even
darker scandals barely covered up. You are one of the lucky few to
receive an exclusive invitation to the pre-release screening. Hang on.
It’s going to be a bumpy ride!

WHAT:An evening larp for up to 20 players
Written by Janyce Hill
Organized by Kelley Vanda

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Larp House Presents: I Say A Little Prayer

“We’re all going to go crazy, living this epidemic every minute, while the rest of the world goes on out there, all around us, as if nothing is happening, going on with their own lives and not knowing what it’s like, what we’re going through. We’re living through war, but where they’re living it’s peacetime, and we’re all in the same country.”
– Larry Kramer, American playwright and AIDS activist

LARP HOUSE PRESENTS: I SAY A LITTLE PRAYER​​

Five gay men live together in a shared apartment in New York City. We follow this group of friends over a couple of years in the early 1980s when the AIDS epidemic hit gay communities hard. These men will be personally affected by the AIDS crisis over the course of play.

This larp was written to be a bite-size version of Just A Little Lovin’ a 6-day long larp about friendship, desire, and the fear of death. Larp House is supporting an independent team of organizers in bringing the acclaimed Nordic larp to Minnesota in summer 2017. I Say A Little Prayer covers many of the same themes and is written by the same author.

WHAT: A freeform larp for 5 players
Written by Tor Kjetil Edland
Organized by Jon Cole and Kelley Vanda
WHEN:
noon — 6pm on Saturday, July 30th
TAGS:
AIDS crisis, based on a true story, friendship and death

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Larp House Presents: Soulful Sinners

You’re invited to the must-attend event of 1922. Mega-Metro-Mammoth
Studios announces the Premier of
“Soulful Sinners”! Directed by European Genius Vladimir Vorst, and
featuring the leading stars of the MMM Studio – Lawrence Seland and
Mable Thrush. Rumors

swirl through Hollywood regarding the film … long delays, the
difficult director, elaborate sets … and hushed whispers of even
darker scandals barely covered up. You are one of the lucky few to
receive an exclusive invitation to the pre-release screening. Hang on.
It’s going to be a bumpy ride!

WHAT:
A Freeform larp for up to 20 players
Written by Janyce Hill
Organized by Kelley Vanda

WHEN:
7:30 pm — 12:30 am on Saturday, August 27th

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Larp House Presents: See Me Now

Larp House Presents: See Me Now

It was one of those small towns where everybody knew everybody. We were pretty close. But I haven’t seen Z in ages…

 

See Me Now tells the story of six friends by flashing through key moments in their shared childhood and adolescence, with an emphasis on the formation of their gender identities. Throughout the scenario, players choose from an array of scenes that will allow them to either conform to the gender assigned to them or cross its boundaries to other identities. The scenario culminates with the crew coming together as adults at their first high school reunion, to explore how they, and their relationships, have changed.

A freeform larp for 6 players
Written by Liz Gorinsky and Sara Williamson
Organized by Jon Cole

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Larp House Presents: Villa Air-Bel

Marseille, late fall, 1940.

France has been occupied by the Germans and the collaborationist Vichy regime has been allowed to exist in the south. American liberals are stunned at the fall of France and horrified by German (and now French) anti-intellectualism and anti-Semitic brutality. These liberals form the Emergency Rescue Committee hope to spirit away as many European artists and intellectuals as they can manage.

​Villa Air-Bel is about documentation, virtue, and desperation. It is a small, intense live action game about staplers and hard choices.

WHAT:A larp playtest for 5 players
Written by Jason Morningstar
Organized by Jon Cole
WHEN:
7:00 pm — 11pm on Friday, February 19th

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Larp House Presents: Top Secret Admirer

Top Secret Admirer is a [redacted] freeform larp about looking for love and intrigue in the intelligence community. The game is set at an exclusive singles event in Reston, Virginia.  Everyone attending has at least a Top Secret-level security clearance. Here, you might discover a little Nicholas Sparks or E.L. James in your usual Tom Clancy lives.

WHAT:A freeform larp for 3-8 players
Written by Daniel Eison and Sam Zeitlin
Organized by Arnold Cassell, Jon Cole, and Rebecca Gold

Presented by Larp House in partnership with the Macalester Gaming Society
WHEN:
7:00 pm — 9pm on Friday, February 12th
GENRE:
Light-hearted, dating, spy stuff

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Larp House Presents: Games Within Games

“When you grow suspicious of a person and begin a system of espionage against him, your punishment will be that you find your suspicions true.”

—Elbert Hubbard

Two spies in Cold War Berlin circle each other in a mole-hunt. They betray each other’s trust and struggle with their inner demons.

Games Within Games centers on the fear and anxiety of two people who depend on anonymity and deception to avoid being killed. The two spies have the most to fear from each other. The person who they depend on most is the person whose betrayal would be the most shattering. This scenario is about vulnerable people concealing their weaknesses, and failing.

WHAT:A freeform larp playtest for 4 players

Written by Jon Cole and Kevin McIntyre

Organized by Jon Cole and Kevin McIntyre

Presented by the Larp House in partnership with the Geek Partnership Society

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