Larp House Presents: Villa Air-Bel

Marseille, late fall, 1940.

France has been occupied by the Germans and the collaborationist Vichy regime has been allowed to exist in the south. American liberals are stunned at the fall of France and horrified by German (and now French) anti-intellectualism and anti-Semitic brutality. These liberals form the Emergency Rescue Committee hope to spirit away as many European artists and intellectuals as they can manage.

​Villa Air-Bel is about documentation, virtue, and desperation. It is a small, intense live action game about staplers and hard choices.

WHAT:A larp playtest for 5 players
Written by Jason Morningstar
Organized by Jon Cole
7:00 pm — 11pm on Friday, February 19th

Schindler’s List by way of Papers, Please, based on a true story

If you are interested in playing, fill out our Villa Air-Bel Registration Form before 11:59 pm on Friday, February 5th. You should know if you are in or out of the larp by Monday, February 8th.

PLAY STYLE:This is a committee larp on a strict time limit. The game is composed of a series of scenes where characters make difficult decisions about who to help escape from occupied France.

Clothing appropriate for a person in 1940s occupied France is strongly encouraged for this larp. For those are generally unenthusiastic about costuming, a plain button-down or modest dress will suffice.When players are selected for the larp they will chose one of six pre-written characters. Casting will be done as early as possible so players may costume for their characters.


A playtest is a larp session intended to find design flaws in a newly written game. Often, organizers will collect players’ thoughts on the experience after a playtest.Villa Air-Bel is a new, unpublished work that has been played several times before. The designer thinks it is in a playable and fun state and would like the Larp House community’s help to improve the game.

A private residence a few blocks away from University and Snelling Ave in Saint Paul, MNThe full address will be given to players when they get into the larp.
There is nearby public transit from buses 84, 16, 21, and the Green line.

The play venue is a private residence, all entrances involve short stairways of 3-4 icy steps. Plenty of seating available. Climate controlled space, if a little chilly. Bathroom is small and not ADA accessible.

Discussion of the Holocaust, Player characters facing off-screen personal consequences for illegally resisting fascist governments.

For more information email [email protected]. Your inquiry will be forwarded to the person best suited to answer it.


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