Played in the summertime, when the sky stays lit well into the night and the air is stiflingly humid, Hyakumonogatari Kaidankai is a simple storytelling parlor game with an evocation ritual reminiscent of “Bloody Mary.” In a mythic imagining of Edo period Japan, a gracious host has invited villagers to improvise stories. The host lights a dozen candles, and characters take turns telling strange and grotesque stories, folktales, and ghost stories.
At the end of each story, the teller of the tale extinguishes a candle. The room darkens at the conclusion of each story, the fading light calls upon the spirits and creatures of the stories. When the final candle goes out, something monstrous may fill the darkness.
WHAT GENRE: telling ghost stories, Japanese folk tale, creepy ritual
HOW MANY: 6 – 12 players.
LARP HOUSE presents: Hug Street
WHAT: Hug Street takes place in an alternate reality. Instead of selling and buying shares, stocks, and derivatives like on Wall Street, players trade in hugs, handshakes and vocal noises, such as “ahhs” and “mmms.” But a recession is coming – will you be able to steer through this crisis without going under?
The game explores an economy where the goal is spending, not saving. In this world, consuming is a positive act, as long as you consume for the good of everyone. Even more information below the cut!
I WANT MORE INFORMATION ABOUT THIS LARP: During the game, the traders swap simple products such as hugs, handshakes and vocal sounds.You choose what products you feel comfortable selling and buying.The money you don’t use degrades, and it is possible to lose everything! If this happens, you’ll have to start over from scratch. Since everyone is interdependent, your fellow traders will want you back in business as soon as possible if this happens. In Hug Street, not having is a resource just as much as having one, provided you are willing to trade. And having a resource isn’t worth anything if you keep it to yourself.
Hug Street can be played by people who are not comfortable hugging.You always decide whether you’d like to give or receive hugs or other physical trades.The game sup- ports both saying ‘no’ to a transaction, and modifying trades to meet with the accept- ance of all involved parties. Even though it’s possible to play the game without touching others, if you’re not comfortable with physical contact, this might not be the game for you.
The larp follows a working week in the life of a Hug Street trader. From Monday until Saturday you will sell and buy hugs, handshakes, and sounds. Together with the other traders, you’ll experience both an expanding and shrinking economy as the market gradually opens. Eventually you will move beyond trading into designing your own products.
Hug Street was designed by Fredrik Hossman and the larpscript was taken from Larps From the Factory (thanks again to Arnold Cassel for buying it for us).
UPCOMING LARP: The City of Fire & Coin
The City of Fire & Coin is a sandbox larp for 12 roguish characters adventuring in a mysterious fantasy city packed with violence and intrigue. The game will be run by Kat Jones and Evan Torner in the Parlor Sandbox system, bringing their successful larp from Intercon M 2013 to share with the Larp House!
City of Fire and Coin larp for 12 playersLocation TBA Twin Cities, MN USA6:30pm-12am Saturday January 18th (January 25th snow date)(Facebook event here)
UPCOMING LARP: Family Business
7pm-12am Saturday November 16th (find out more here)
Family Business is a larp about a family of con artists in the 1980s. The family’s leader has just been arrested so the members of the gang have to make sense of their changing relationships as the law breathes down their neck. Family Business will be run semi-lajv in the DramaSystem.