Larp House Presents: See Me Now

Larp House Presents: See Me Now

It was one of those small towns where everybody knew everybody. We were pretty close. But I haven’t seen Z in ages…

 

See Me Now tells the story of six friends by flashing through key moments in their shared childhood and adolescence, with an emphasis on the formation of their gender identities. Throughout the scenario, players choose from an array of scenes that will allow them to either conform to the gender assigned to them or cross its boundaries to other identities. The scenario culminates with the crew coming together as adults at their first high school reunion, to explore how they, and their relationships, have changed.

A freeform larp for 6 players
Written by Liz Gorinsky and Sara Williamson
Organized by Jon Cole

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Documentation for Top Secret Admirer

Top Secret Admirer Drink List

  • Drone Strike
  • Manhattan Project
  • Blackberry Budget
  • HUMINT Julip

A freeform larp for 8 players

Run Valentine’s Day Weekend February 2016 in Saint Paul, MN. Collaboration between Larp House and the Macalester Gaming Society.

Written by Daniel Eison and Sam Zeitlin

Organized by Arnold Cassell, Jon Cole and Rebecca Gold

Larp House Presents: Villa Air-Bel

Marseille, late fall, 1940.

France has been occupied by the Germans and the collaborationist Vichy regime has been allowed to exist in the south. American liberals are stunned at the fall of France and horrified by German (and now French) anti-intellectualism and anti-Semitic brutality. These liberals form the Emergency Rescue Committee hope to spirit away as many European artists and intellectuals as they can manage.

​Villa Air-Bel is about documentation, virtue, and desperation. It is a small, intense live action game about staplers and hard choices.

WHAT:A larp playtest for 5 players
Written by Jason Morningstar
Organized by Jon Cole
WHEN:
7:00 pm — 11pm on Friday, February 19th

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Larp House Presents: Games Within Games

“When you grow suspicious of a person and begin a system of espionage against him, your punishment will be that you find your suspicions true.”

—Elbert Hubbard

Two spies in Cold War Berlin circle each other in a mole-hunt. They betray each other’s trust and struggle with their inner demons.

Games Within Games centers on the fear and anxiety of two people who depend on anonymity and deception to avoid being killed. The two spies have the most to fear from each other. The person who they depend on most is the person whose betrayal would be the most shattering. This scenario is about vulnerable people concealing their weaknesses, and failing.

WHAT:A freeform larp playtest for 4 players

Written by Jon Cole and Kevin McIntyre

Organized by Jon Cole and Kevin McIntyre

Presented by the Larp House in partnership with the Geek Partnership Society

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Larp House Presents: Imposter Syndrome Workshop

Impostor Syndrome is the feeling that you’re a fraud, that you’re not skilled enough for a career, and that you will be found out and exposed as an impostor. More people than you realize–including experts you know and respect–have impostor syndrome.

In the Impostor Syndrome Workshop you will learn how impostor syndrome may be affecting your ambitions in the world of larp and the professional world. You will also learn what you can do individually and collectively to combat impostor syndrome in our gaming community.

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Larp House Presents: Golden Cobra LarpJam 2015

Larp House Presents: Golden Cobra LarpJam 2015

LarpJam is a lightning-fast larp design workshop where people with no experience can create fully-playable larps in hours.

WHAT: A larp design workshop for 5-20 people
WHO: Have you played in a larp before? If so, you have enough experience to enjoy LarpJam. Anyone with an interest in role-playing can get something out of LarpJam.
WHEN: 1:00 pm — 5:00 pm on Sunday October 11th
WHERE: Macalester College Campus Center, Saint Paul MN  USA

LarpJam is the Iron Chef of game design: Each team has to cook up a larp using the Secret Ingredient. Half-way through the “dishes” are rotated between teams of chefs, who have to keeping working on a “meal” they didn’t start.

A winner of last year’s Golden Cobra competition was created by Larp House members using LarpJam. Join the tradition this year!

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