Larp House Workshop: Larp Jam ONLINE

Mason jar labeled "Larp Jam"

Have you ever seen a reality TV cooking competition? Each team has to cook up a larp using a secret ingredient. Then the “dishes” are rotated between teams of chefs, who have to keeping working on a “meal” they didn’t start.

LarpJam is great for roleplayers, people interested in game design, and folks who like collaborating in small groups.

In a matter of hours people with no larp design experience can create awesome, fully-playable larps!

What

LarpJam, a collaborative game-design workshop where you create your own live action roleplaying games, for 6 or more participants

Designed by Jon Cole

Facilitated by Katherine Shane

This LarpJam will be run completely online! We’ll use real-time collaboration software like Google Hangouts and Google Docs. You’ll need to have an Internet-connected device that can run these applications, probably something with a keyboard so you can chat and write at the same time, and a webcam.

When

20 March 2020, from 6 pm to 9 pm, CDT Continue reading “Larp House Workshop: Larp Jam ONLINE”

Larp House at Con of the North

whiteboard scrawled with complex diagram mapping relationships between suspected agitators

Members of Larp House ran larps at Con of the North, Minnesota’s longest-running gaming convention, running 14-16 February 2020.

We also got a chance to meet other local larp designers!

Games ran:

Thanks to all the con volunteers, the friendly hotel staff, and all the rad players that showed up to play!

Salon du Larp House: Glamourous Night – second playtest!

enchanted forest

Wizards, humans, magical animals, and faeries attend a mundane community’s summer solstice festival. Magic is in the air, voices are stilled, and dreams can come true at a cost. Tonight a journey between realms will grant attendees terrifying mystical power to pursue their desires. How far will you go to get what you want? When you are all-powerful, what is actually important to you?

What

Glamourous Night is a larp about faerie magic and wizards’ hubris for 15 to 25 players. It is an abstract and musical experience exploring the themes of mind control and healing from trauma. This event is a playtest for a larp designed by Jon Cole.

In Glamourous Night, players use two movement techniques to perform ensorcelling magic as their characters. Characters will experience joyful exploration and tempting darkness as they share, subjugate, and are subjugated. Continue reading “Salon du Larp House: Glamourous Night – second playtest!”

Documentation for Be-Con 2019

Woman in surgical mask and black rubber gloves sits to back of another woman with a man facing camera in background

A weekend-long larp convention in the Chicago area

Rosemont, Illinois
13-15 September 2019

Glamourous Night
Designed by Jon Cole
Organized by Jon Cole and Cat Stuntebeck
16 players

Pop!
Designed by Alex Roberts
Organized by Jon Cole
11 players

Intense love letter on hotel stationery
ephemera from Will That Be All?

Will That Be All?
Designed by Graham Walmsley
Organized by Larry Lade
8 players + facilitator

All Options
Designed and organized by Jon Cole
3 players

Slayer Cake
coming tomorrow!

 

Larp House Presents: Eye in the Sky

MQ-Q Reaper unmanned aircraft in flight over desert

A British-led intelligence operation close to the border of Pakistan is using an American drone for overwatch. Players are military, legal and political decision makers for either the British or American team. The optional 7th player is an unexpected observer from the Pakistan embassy. How will they all cope when the mission changes and their rules of engagement are no longer clear?

The premise

The larp is an exploration of the morality and effectiveness of using drones as a weapon of war. Different characters will have different ethical concerns about when and how to use drone weapons, and those will be tested as events unfold.

The leaders of a joint British-American intelligence operation are sitting in a room in a secure location in England, remotely directing the operation by issuing orders to British agents on the ground, local military units, or the American drone on overwatch.

Eye in the Sky will premiere at The Smoke 2020. This North American sneak preview is only at Larp House!

A larp for 6-7 players, 4 hours long (including debrief)
Designed by Malcolm Campbell
Organized by Malcolm Campbell, Josh Krehbiel, and Jon Cole

When & where

7 pm to 11 pm, Friday October 4th 2019
Hosted in private home near 78th and Dell Rd in Eden Prairie, Minnesota. (Exact address will be shared with ticket-holders.)

Plentiful free parking on site. We’ll be organizing a ride share to help get people out there.

Sign-up

Get a ticket by filling out the Eye in the Sky registration form. Unlike some of our other events, these free tickets are first-come first-served. Once you have a ticket you don’t need to do anything else besides show up to play! Continue reading “Larp House Presents: Eye in the Sky”

Salon du Larp House: Glamourous Night playtest

enchanted forest

Wizards, humans, magical creatures, and faeries attend a mundane community’s summer solstice festival. Magic is in the air, voices are stilled, and dreams can come true at a cost. Tonight shifting auras will grant attendees terrifying mystical power to pursue their desires. How far will you go to get what you want? When you are all-powerful, what is actually important to you?

What

Glamourous Night is a larp about faerie magic and wizards’ hubris for 15-25 players. It is an abstract and musical experience exploring the themes of temptation and choice. This event is a playtest for an unfinished larp designed by Jon Cole.

In Glamourous Night, players use two movement techniques to perform ensorcelling magic as their characters. Characters will experience joyful exploration and tempting darkness as they share, subjugate, and are subjugated.

When

Sunday September 1st, 2019, from 1:30 to 6 pm

Background

This is an alpha playtest of a larp. Glamourous Night isn’t finished, and this will be one of the first times it is played. There might be big holes missing or rough patches in play. If this larp sounds interesting to you even though it may not be a coherent start to finish narrative experience, we will be very glad to have you join us!
Continue reading “Salon du Larp House: Glamourous Night playtest”